[Bf-committers] macOS minimum version and libraries updated

裴雪柯 yuzukyo at gmail.com
Sun Oct 1 10:49:55 CEST 2017


I remove all the folder when I can. Build pure new source code.
use : make  make all and cmake to xcode .
both macOS 10.12.6 and 10.13 and xcode 8 and xcode 9.
both master branch and blender2.8 branch
the startup UI like this : http://pasteall.org/pic/index.php?id=119113
the blender start log paste here: http://pasteall.org/589927

about cuda on mac: I delete sm2.0 and sm2.1in cmake, build sucess,with them
failed.
I use macbook pro 15 mid 2014  nvidia gtx750M.

2017-10-01 0:55 GMT+08:00 Brecht Van Lommel <brechtvanlommel at pandora.be>:

> Have you tried removing the build_darwin folder to get a completely new
> build?
>
> If that doesn't help, you could upload the full build log somewhere like
> http://pasteall.org/, so we can see what the issue is.
>
> On Sat, Sep 30, 2017 at 12:38 PM, 裴雪柯 <yuzukyo at gmail.com> wrote:
>
> > Hi!
> > Recently when python lib update to 3.6, macOS Blender startup have no UI
> > showed.
> >
> > the console said : ModuleNotFoundError: No module named 'math'
> >
> > command use make full  or  make.
> > 2017-09-30 6:03 GMT+08:00 Arto Kitula <arto.kitula at gmail.com>:
> >
> > > Hi!
> > >
> > > Have you tried to fake clang version from 9.0.0 to 8.0.0 if it works
> for
> > > building cubins ?
> > > (I haven’t, I’ll have time to do that after sunday)
> > >
> > > Those two latter should be done in any case.
> > >
> > > Cheers,
> > > Arto
> > >
> > > > On 30 Sep 2017, at 0.54, Brecht Van Lommel <
> brechtvanlommel at pandora.be
> > >
> > > wrote:
> > > >
> > > > The macOS buildbot has been broken for a while, seems there are
> > multiple
> > > > reasons.
> > > >
> > > > To fix I think we need to do a few things, but I don't have access to
> > > this
> > > > machine:
> > > > * Downgrade to Xcode 8.x or upgrade to CUDA 9.x. These are
> incompatible
> > > > now, I guess Xcode was auto updated.
> > > > * Remove the /Users/blenderfoundation/blender-buildbot/mac_x86_64_
> > > 10_6_cmake/build
> > > > folder for a clean build
> > > > * Update the buildbot master with the new master.cfg that only
> > downloads
> > > > the new darwin libraries.
> > > >
> > > >
> > > > On Thu, Sep 28, 2017 at 9:01 PM, Brecht Van Lommel <
> > > > brechtvanlommel at pandora.be> wrote:
> > > >
> > > >> Hi all,
> > > >>
> > > >> As agreed before, Blender master now requires macOS 10.9 minimum,
> and
> > to
> > > >> build you need the new libraries from lib/darwin. This was already
> the
> > > case
> > > >> for the blender2.8 branch.
> > > >>
> > > >> See here for build instructions, getting the new libraries is as
> > simple
> > > as
> > > >> running "make update" in latest master. You might need to remove the
> > > >> build_darwin folder to get a completely new build.
> > > >> https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac
> > > >>
> > > >> Thanks,
> > > >> Brecht.
> > > >>
> > > > _______________________________________________
> > > > Bf-committers mailing list
> > > > Bf-committers at blender.org
> > > > https://lists.blender.org/mailman/listinfo/bf-committers
> > >
> > > --
> > > Arto Kitula
> > > arto.kitula at gmail.com
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > Bf-committers mailing list
> > > Bf-committers at blender.org
> > > https://lists.blender.org/mailman/listinfo/bf-committers
> > >
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