[Bf-committers] GSoC 2016- Interoperability Enhancement in blender

Jalaz Kumar jalazkumar1208 at gmail.com
Thu Mar 17 23:09:37 CET 2016


Hello everyone,

I am Jalaz Kumar, 2nd year Undergraduate student in Computer Science and
Engineering at National Institute of Technology, Hamirpur (India).
I have been doing Object Oriented Programming for the last 3 years and I am
quite comfortable with C, C++ and python.
As a part of my syllabus, learnt Computer Graphics and OpenGL and made an
open-source Gaming Console project using OpenGL library in C++, link:
https://github.com/jaykay12/Tikinoid.git

I am a beginner on blender and have seen some introductory video tutorials.
I successfully compiled the blender code on my workspace and had a quick
look of the documentation part. Now I am trying to get more familiar with
the functionality of blender.
I am a GSoC aspirant too, and would like to apply for GSoC 2016 under
Blender Foundation.

While going through the idea list for GSoC 2016, one idea that stroked me
to work upon is the one related with the Interoperability feature
enhancement of the blender code in which Extended Import/Export support is
sought for glTF file format. I found this project idea quite fascinating
and want to work on this project.
I scanned over the exporter add-on project available at link:
https://github.com/Kupoman/blendergltf.git and would like to contribute in
the project.

Moreover, I wish to get in contact with the possible mentors of this
project so that further guidance can be sought from them.

Thank you
Jalaz


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