[Bf-committers] Bring multiple objects to edit mode
piotao at polskikursblendera.pl
Thu Feb 18 15:31:19 CET 2016
"Editing of multiple objects" It's not that simple and imho it's not
necessary. Of course we have a little bit more clicking, but who cares in
Blender. But think about shapekeys, UVmaps, vertex data, groups, materials,
and a lot of different stuff! Object separation and edit mode are very good
design decisions, which actually are keeping things SIMPLE. For the price
of few more clicks a lot of hassle is simply avoided!
In fact, you can even link object data and then voila - you can edit
multiple objects AT ONCE. That's the right way I think.
that's my five cents.
*FB:* */polskikursblendera* *TW:*
*Blender Network:* *https://www.blendernetwork.org/piotr-arlukowicz
*Polski Kurs Blendera:* http://polskikursblendera.pl
2016-02-18 0:27 GMT-05:00 Daniel Salazar - patazstudio.com <zanqdo at gmail.com
> Editing of multiple objects would has obvious advantages. You don't
> want to join and split meshes with various data layers like vcols,
> vgroups, UVs. Not counting modifiers, parenting..
> Daniel Salazar
> On Wed, Feb 17, 2016 at 9:24 PM, Chris Lee <infin8eye at gmail.com> wrote:
> > It is actually something that is better in Blender, to only be editing
> > object at a time, as it can cause errors in other programs where multiple
> > objects are selected. In Blender when an object is edited you can only
> > other objects for snapping etc, but if you really want to edit more than
> > one object at the same time you can just join them together but pressing
> > Ctrl J. You can always separate them later by selecting the entire mesh
> > and pressing P.
> > Kind Regards,
> > Chris "*Chips*" Lee
> > Mobile: 0410155111
> > Infin8eye <http://infin8eye.carbonmade.com/>
> > Knight of the DLF
> > IGDA Sydney founding member
> > On 18 February 2016 at 07:38, Doeke Wartena <doeke.wartena at gmail.com>
> >> hi dear developers,
> >> after have tried Blender in the past and not being positive about it, I
> >> started with Blender again about 2 months ago. And I love it! The
> >> blender has made is awesome! Congrats to all developers.
> >> There is a thing I wonder and really dislike about blender, why can't
> >> select multiple objects and bring them to edit mode together?
> >> Is this due how the foundation for Blender is programmed and is it to
> >> to change after all those years?
> >> I know there is a add-on MultiEdit but I think the way it operates is
> >> dirty, it's to much a workaround to the problem.
> >> best Doeke
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