[Bf-committers] 2.76a bugfix list

Mitchell Stokes mogurijin at gmail.com
Wed Oct 28 17:29:05 CET 2015


As a follow up to what we discussed on IRC:

This commit is safe to stay in the Accept list:
75e4e4b: (Porteries Tristan) BGE: Fix animations update when scene is
suspended.

I believe this one can be safely moved from the Leave out list to Accept:
728d1ec: (Porteries Tristan) BGE: Fix T46381 : last action frame not
updated.

728d1ec fixes some threading issues around animations. It solved one bug in
the tracker, but I don't know how many more subtle bugs were caused by the
issue.

On Tue, Oct 27, 2015 at 4:29 AM, Campbell Barton <ideasman42 at gmail.com>
wrote:

> We've been collecting revisions to include in 2.76a.
> Heres the initial list:
>
>
> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.76/Bug_Fixes/2.76a_revisions
>
> Could active developers check over this list and let us know if any of
> your commits should be included/removed?
>
> With the game-engine there have been a lot of general improvements,
> its not clear which ones should be back-ported.
> For now I've only included 2 crash-fixes, so let us know if other
> changes should be included too.
>
> --
> - Campbell
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