[Bf-committers] OpenSubdiv with Blender local builds

Nkansah Rexford nkansahrexford at gmail.com
Sun Oct 25 19:50:20 CET 2015


Thanks Jeffery for the tips.

Will try that later today

Rexford | khophi.co | sent from phone
On Oct 25, 2015 6:40 PM, "Jeffrey" <italic.rendezvous at gmail.com> wrote:

> You need to include OSD when you build the libs with install_deps.sh. I
> use the flag "--force-osd" in my deps script. This will automatically
> pick up the right repository for OSD (it's either the Pixar repo or
> Sergey's fork). Then when you open up cmake-gui, it will not autofind
> the OSD directory. You'll have to direct it to each library manually (at
> least I haven't gotten it to autofill those fields). /Then/ you can
> build blender.
>
> On that note, can someone give default paths for OSD in the build
> system? Python and all the other libs are autodetected properly, but not
> OSD. Is that something in our build system or in cmake itself?
>
> On 10/25/2015 10:21 AM, Nkansah Rexford wrote:
> > I enabled OpenSubdiv when trying to build blender locally. Complains of
> > missing opensubdiv directory not found in cmake-gui. I couldn't locate
> any
> > package in ubuntu ppa specific for opensubdiv.
> >
> > To enable opensubdiv for local builds, should I build opensubdiv using
> > this[1] and then include it as directory to cmake for building blender
> for
> > the missing opensubdiv directory?
> >
> > Or there's another way?
> >
> > 1. https://github.com/PixarAnimationStudios/OpenSubdiv
> >
> >
>
> --
> Jeffrey "Italic_" Hoover
>
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