[Bf-committers] User added Metcaps, finished??

Chris Lee infin8eye at gmail.com
Sat Mar 28 15:27:15 CET 2015

Sorry to interject here, but is there any need for this?

I create matcap materials a lot and it is easily done by adding a matcap
image mapped to normals instead of UVs. The built in scene matcaps are nice
for a simple, quick visualisation tool but since they don't render there is
little point to customising them.

Or am I missing something? What purpose do you see it fulfilling?

Chris Lee
On 29/03/2015 12:55 AM, "Knapp" <magick.crow at gmail.com> wrote:

>    - Loading own matcap image files will be added later. That needs design
>    and code work to get it stable and memory-friendly.
> This is in the manual. Is there any progress on this?
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