[Bf-committers] Game logic UI Proposal Part 1 Color Groups

Jacob Merrill blueprintrandom1 at gmail.com
Wed Jul 22 13:51:04 CEST 2015


actually, I was coding this one.
On Jul 22, 2015 4:49 AM, "Ton Roosendaal" <ton at blender.org> wrote:

> Hi,
>
> Please let's wait wit feature requests and suggestions until there's a
> clear big picture and a group of people who have our confidence to handle
> it.
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> On 22 Jul, 2015, at 11:52, Jacob Merrill wrote:
>
> > Proposal - Add a border around logic bricks that can be color coded by
> > users at runtime
> >
> > Purpose = to allow for users to group logic visually and break up the
> mess
> > that forms with complication
> >
> >
> > Proposal part 2 = hide all by color
> >
> > Remove color groups from view, and return to view
> >
> > example = All actuator sensors are colored orange by user, later he hides
> > orange to better see what he is working on.
> > _______________________________________________
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> > Bf-committers at blender.org
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>
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