[Bf-committers] Luminance patches

Thomas Beck software at plasmasolutions.de
Tue Feb 17 20:21:40 CET 2015

Hi Antony,

I'm for "fix it properly by breaking old files slightly". I (the artists
around me agree) prefer to let old files break (in terms of color
correction) when we get a working color pipeline with correct formulas in
exchange for it. I would really not like to see a wrong behavior carried on
endless times just to be compatible to infinity and beyond ;) .

Greetings, Thomas

Design | Development | Training

Website: Http://www.plasmasolutions.de <http://www.plasmasolutions.de/>
Blog: Http://blog.plasmasolutions.de <http://blog.plasmasolutions.de/>

Telefon: +49 176 2017 9565

Blender Foundation Certified Trainer
<http://www.blendernetwork.org/BFCT>Autor von "Blender 2.7 - das umfassende
Handbuch" <http://www.galileo-press.de/3404>

2015-02-17 19:42 GMT+01:00 Antony Riakiotakis <kalast at gmail.com>:

> Hi,
> We have quite a few functions to select luminance in our code.
> Recently there were two patches to cleanup things.
> https://developer.blender.org/D1082
> https://developer.blender.org/D517
> Seeing how developers still use any of the two in the code and how
> there's really one correct formula for this it might be good to make
> some decision about this.
> Choises are - either we change this and break old files slightly or we
> keep it and we have wrong histograms, tools and compatibility with
> color management pipeline.
> I am curious about what coders and artists think about the change
> since it will influence both.
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

More information about the Bf-committers mailing list