[Bf-committers] Cycles Light Paths Glossy in Environment MIS
zzyxpaw at gmail.com
Sat Aug 8 09:50:33 CEST 2015
I think this is a known limitation, see this report:
And this stackexchange post: http://blender.stackexchange.com/q/7915/599
On 08/07/2015 09:04 AM, Eugenio Pignataro wrote:
> Hi folks!
> I have been dealing with some issues regardles MIS and world shader set
> up, it seems that turning on MIS makes impossible to filter glossy from
> diffuse, and that may be a serious problem for optimization or
> configurations, its a bit better explain in this document.
> https://www.dropbox.com/s/kp4lsqo2obz5v7o/GLOSSY_TYPE_TRANS.pdf?dl=0 
> Thanks a bunch!
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