[Bf-committers] OpenSubdiv status

Thomas Beck software at plasmasolutions.de
Thu Aug 6 15:08:17 CEST 2015


Hi Sergey,

what should I say: Amazing work as always!

To ease the pain of compiling OpenSubdiv for Ubuntu (Debian) I added
OpenSubdiv support to our build_deps.sh script. You can find it here
https://developer.blender.org/D1452

Build options & the actual version we'd like to rely on are not final -
just tell me what you need there... I'll be available in IRC today, maybe
we'll meet later...

This is just to give you a heads up, so you can concentrate on more
important stuff than fiddling with shell scripts ;)

Many greetings,
Thomas


Plasmasolutions
Design | Development | Training

Website: Http://www.plasmasolutions.de <http://www.plasmasolutions.de/>
Blog: Http://blog.plasmasolutions.de <http://blog.plasmasolutions.de/>

Telefon: +49 176 2017 9565

Blender Foundation Certified Trainer
<http://www.blendernetwork.org/BFCT>Autor von "Blender 2.7 - das umfassende
Handbuch" <http://www.galileo-press.de/3404>

2015-08-05 20:18 GMT+02:00 Jeffrey <italic.rendezvous at gmail.com>:

> Those must be the issues I've run into. Thanks, Sergey!
>
> On 08/05/2015 10:28 AM, Sergey Sharybin wrote:
> > Hey everyone,
> >
> > Just another quick update.
> >
> > OpenSubdiv is now enabled by default and i've just poked buildbots to
> > deliver latest builds.
> >
> > There are some last-minute issues appeared, most of them i've fixed. Two
> > remained ones:
> >
> > - Selection is quite slow, workaround is to go to user Preferences ->
> > System and switch selection mode to OpenGL occlusion
> > - Ordering in the OpenSubdiv C-API is not always happening correct,
> causing
> > crashes :( No workaround :'( i'll try to fix it before going to Siggraph.
> >
> > Thanks it for now, catch you next time!
> >
> > On Wed, Aug 5, 2015 at 9:44 AM, Sergey Sharybin <sergey.vfx at gmail.com>
> > wrote:
> >
> >> Hahah! Thanks guys for such a positive feedback!
> >>
> >> OpenSubdiv is becoming official feature, so sure enough all the bugs you
> >> ever encounter are to be reported to regular bug tracker at
> >> developer.blender.org.
> >>
> >> P.S. Some bugs might be considered a TODOs. But those will be listed in
> >> the wiki page.
> >>
> >> On Wed, Aug 5, 2015 at 7:20 AM, Marc Dion <marcdion1974 at gmail.com>
> wrote:
> >>
> >>> <quote>How is it that you can work on such difficult projects at the
> same
> >>> time and
> >>> get them done?? (Cycles, kernel split, depsgraph refractor,
> >>> opensubdiv...)<quote>
> >>>
> >>> Sergey's organic signal processor does appear to be well ordered and
> quite
> >>> noise free. :)
> >>>
> >>> On Tue, Aug 4, 2015 at 12:43 PM, Jacob Merrill <
> >>> blueprintrandom1 at gmail.com>
> >>> wrote:
> >>>
> >>>> Thanks for all your hard work!
> >>>> You make the blend go round :)
> >>>> On Aug 4, 2015 9:39 AM, "Jeffrey" <italic.rendezvous at gmail.com>
> wrote:
> >>>>
> >>>>> And a big thank you from me, as well! Is there a particular place you
> >>>>> want us to file reports or just on the bug tracker like normal?
> >>>>>
> >>>>> On 08/04/2015 05:56 AM, Johnny Matthews wrote:
> >>>>>> I think David sums it up well. Sergey, once again great work.
> >>>>>>
> >>>>>> And to all the developers who have been busting their tails on
> >>> Blender
> >>>>>> these last few years, you have gone so far beyond anyone's
> >>>> expectations.
> >>>>>> Thank you all!
> >>>>>>
> >>>>>> Johnny Matthews
> >>>>>> johnny.matthews at gmail.com
> >>>>>>
> >>>>>> On Tue, Aug 4, 2015 at 7:50 AM David Fenner <d4vidfenner at gmail.com>
> >>>>> wrote:
> >>>>>>> Sergey... you rock. Simple as that.
> >>>>>>>
> >>>>>>> How is it that you can work on such difficult projects at the same
> >>>> time
> >>>>> and
> >>>>>>> get them done?? (Cycles, kernel split, depsgraph refractor,
> >>>>> opensubdiv...)
> >>>>>>> Congratulations for being such an awesome, smart and hardworking
> >>>> brain.
> >>>>>>> 2015-08-04 8:18 GMT-04:00 Sergey Sharybin <sergey.vfx at gmail.com>:
> >>>>>>>
> >>>>>>>> Hey everyone,
> >>>>>>>>
> >>>>>>>> Just wanted to give a quick update on OpenSubdiv project.
> >>>>>>>>
> >>>>>>>> It is becoming quite close to the point when we can enable it for
> >>> the
> >>>>>>>> buildbot builds. Mainly only technical TODOs are remained:
> >>>>>>>>
> >>>>>>>> * Update OpenSubdiv library on the platforms (some crucial for us
> >>>> fixes
> >>>>>>>> were merged to upstream, meaning we can now switch from my branch
> >>> to
> >>>>>>>> official OpenSubdiv repo).
> >>>>>>>> * Make sure Blender is still compilable with OpenSubdiv enabled
> >>> with
> >>>>>>> CMake
> >>>>>>>> and SCons.
> >>>>>>>> * Enable OpenSubdiv and enjoy.
> >>>>>>>>
> >>>>>>>> Surely there are some known limitations which we can't easily
> >>> solve
> >>>>> from
> >>>>>>>> our side, but OpenSubdiv team is helping us a lot  making the
> >>>> stoppers
> >>>>>>>> solved for us. Since OpenSubdiv became a modifier option now it
> >>>> should
> >>>>> be
> >>>>>>>> pretty safe (in terms, there should be no regressions for existing
> >>>>> files
> >>>>>>>> for until OpenSubdiv is explicitly enabled for some objects).
> >>>>>>>>
> >>>>>>>> So in the next couple of days i'll be solving this last stoppers
> >>> and
> >>>>> will
> >>>>>>>> enable OpenSubdiv around Thursday.
> >>>>>>>>
> >>>>>>>> I also started to update documentation which i started working on
> >>>> like
> >>>>> an
> >>>>>>>> year ago or so [1]. Still some work is needed on that page, but
> >>> think
> >>>>>>>> majority of the information is in there.
> >>>>>>>>
> >>>>>>>> [1] http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv
> >>>>>>>>
> >>>>>>>> --
> >>>>>>>> With best regards, Sergey Sharybin
> >>>>>>>> _______________________________________________
> >>>>>>>> Bf-committers mailing list
> >>>>>>>> Bf-committers at blender.org
> >>>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> Bf-committers mailing list
> >>>>>>> Bf-committers at blender.org
> >>>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> Bf-committers mailing list
> >>>>>> Bf-committers at blender.org
> >>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>> --
> >>>>> Jeffrey "Italic_" Hoover
> >>>>>
> >>>>> _______________________________________________
> >>>>> Bf-committers mailing list
> >>>>> Bf-committers at blender.org
> >>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>>
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>>
> >>> _______________________________________________
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> >>>
> >>
> >>
> >> --
> >> With best regards, Sergey Sharybin
> >>
> >
> >
>
> --
> Jeffrey "Italic_" Hoover
>
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