ton at blender.org
Sun Sep 14 17:11:48 CEST 2014
Sorry, it's unfortunate that nobody replied to your mail from last monday. I had no time either.The issue would/could have been easy to handle in irc though... asking sergey or campbell or me. I can only confirm they've been very busy and didn't notice or forgot the mail.
In any way - most important is to at least keep communicating! When that fails it's usually the core of the issues in a volunteering organization.
I'll ask Sergey to clarify the remarks I copied to the minutes.
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
On 14 Sep, 2014, at 5:09, Gavin Howard wrote:
> This is going to be a pretty weird email, but whatever.
> I've been using Blender for several years now, after being introduced
> to it while at version 2.49. I used it a little, then set it aside for
> a while. A year later, I came back to a wonderful 2.5x series. I was
> excited, and because I /thought/ I could program, I wanted to help.
> I was /completely/ wrong about my skill.
> I bombed GSoC 2013, and as a result, I got super frustrated at myself
> and went into "hiding". After a while, and more education, I decided
> to do something a little more humble: the Release Notes.
> As you all know from last week's Developers' Meeting, I did the
> Release Notes wrong, especially on the Bug Fixes page. I went back
> through and tried to fix the problems, but my judgment is lacking, and
> I'm sure that I didn't quite fix them. Quite frankly, I am frustrated
> with my ineptitude yet again.
> I know that the Blender Foundation doesn't need my help, and at this
> point, I am pretty sure my "help" is a burden in several ways. So I
> really wonder if it would be better without me.
> I sincerely hope it hasn't been a burden in /every/ way. Regardless of
> if I have or not, I think it's time I call it quits. I'm just not
> competent enough to help out, even in a non-development role.
> I will finish out this release, but once 2.72 (and any 'a' or other
> subsequent bugfix release) is out, I will not "help" out anymore. I'll
> still be a user; Blender (and Cycles!) helped me secure a spot in
> BYU's Animation Emphasis for the Computer Science major, and I don't
> intend to stop using it. But my role in its development will
> Sorry, Campbell; I know you don't like doing those Release Notes.
> Thanks for everything.
> God Bless,
> Gavin Howard
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