[Bf-committers] Separate CPU/GPU Tile Setting

Greg Zaal gregzzmail at gmail.com
Tue Oct 7 21:14:57 CEST 2014


Thanks mib2berlin.

I'd like to get the add-on into contrib actually, and from there get some
code review.

If anyone's interested, I did a bit of elaborate testing:
http://adaptivesamples.com/2013/11/05/auto-tile-size-addon-updated-again/

@Leon - in future, use the bf-cycles mailing list to discuss Cycles-related
topics.

On 7 October 2014 20:46, Wolfgang Fähnle <wfaehnle at freenet.de> wrote:

> Hi, as it is a good idea somebody (Greg Zaal) wrote an addon for it.
> This should integrated and activated per default in Blender Cycles.
> Many user don´t even know how important the tile size is.
>
>
> http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Auto_Tile_Size
>
> Cheers, mib2berlin
>
> Am 07.10.2014, 18:37 Uhr, schrieb - LEON - <leon4you at gmail.com>:
>
> > I feel that it be more convenient to use some separate settings for CPU
> > and
> > GPU, at least the tile setting, which currently have to be changed often
> > to
> > optimize render time when switching one device to another. Hope I'm not
> > the
> > only person who got such feeling.  :)
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