[Bf-committers] Running Blender from Command Line skips Auto Execution of Driver Scripts

Campbell Barton ideasman42 at gmail.com
Thu Jul 10 01:57:29 CEST 2014


Hi Chris,
These issues should really be handled in our bug tracker -
http://developer.blender.org

On Wed, Jul 9, 2014 at 4:35 PM, Chris Lee <infin8eye at gmail.com> wrote:
> Campbell can you run a test for me to see if you get the same result?
> Or somebody else that is willing to help.
> I need a Blender coder that knows what they are doing to test this and I do
> not have one available.
>
>
>    1. Take a default scene with Auto Execute turned on in User Preferences.
>    2. Create a driver for a cube to scale according to it's z axis, as a
>    scripted expression.
>    3. Then create a python script to move that object up on the z axis.
>    4. Then run that script from the command line and tell me if it ignores
>    the auto execute user preference setting.
>
> See my previous post for an example of running the python script from
> command line (well, I am using the Run command in windows).
>
> Kind Regards,
> Chris "*Chips*" Lee
> Mobile: 0410155111
>
> Infin8eye <http://infin8eye.carbonmade.com/>
> Knight of the DLF
> IGDA Sydney founding member
>
>
> On 9 July 2014 15:47, Campbell Barton <ideasman42 at gmail.com> wrote:
>
>> User preferences is used from command-line on my system. did very
>> simple test with registered text-block and preferences are respected.
>>
>> This seems more like it should be a bug report, though this code didnt
>> change recently and reports here were mostly user error so far, but
>> its possible there is some bug.
>>
>> On Wed, Jul 9, 2014 at 3:31 PM, Chris Lee <infin8eye at gmail.com> wrote:
>> > On 9 July 2014 15:24, Campbell Barton <ideasman42 at gmail.com> wrote:
>> >
>> >> if you know the origin of files and trust them, you can change your
>> >> preferences too.
>> >>
>> >
>> > Okay, in really simple terms, when running blender from command line, it
>> > ignores your preference for running auto run scripts when starting
>> Blender.
>> > Is this a bug?
>> >
>> >
>> > Kind Regards,
>> > Chris "*Chips*" Lee
>> > Mobile: 0410155111
>> >
>> > Infin8eye <http://infin8eye.carbonmade.com/>
>> > Knight of the DLF
>> > IGDA Sydney founding member
>> > _______________________________________________
>> > Bf-committers mailing list
>> > Bf-committers at blender.org
>> > http://lists.blender.org/mailman/listinfo/bf-committers
>>
>>
>>
>> --
>> - Campbell
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-- 
- Campbell


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