[Bf-committers] Weekly Blender developer meeting minutes - December 29, 2013
adriano.ufrb at gmail.com
Thu Jan 2 15:58:24 CET 2014
Does "Multithreaded depsgraph (merged)" means that the old problem of slow
updating animation is solved.
Like when an character picks up a ball, some times if you stop rendering
and try to start rendering again in the middle of the movement, the ball is
Adriano A. Oliveira
2013/12/29 Ton Roosendaal <ton at blender.org>
> Hi all,
> Holidays time still, it was a short meeting in irc.freenode.net#blendercoders.
> 1) projects for 2.70
> - The targets and planning:
> - Target "custom normals" is waiting for confirmation, Bastien Montagne
> can tell more.
> - Also missing is a list of UI work for 2.70 and later. Brecht van Lommel
> will check on it, Jonathan Williamson offered help (last week).
> - Sergey Sharybin thinks the new text alignment in number buttons is not
> working good. Brecht and Jonathan could check this?
> 2) Other projects
> No news, apart from patches to review, lots of bugs to fix, and
> encouraging OpenCL updates for Mac OS X 10.9.2 (in developer preview) -
> Cycles now compiles a kernel, but it still doesn't work fully... (slow,
> render errors).
> That's it, everyone gets the best wishes for an awesome 2014!
> Ton Roosendaal - ton at blender.org - www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
> Bf-committers mailing list
> Bf-committers at blender.org
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