[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59791] trunk/blender/source/blender/ editors/space_view3d/view3d_fly.c: tweaks to fly mode

Knapp magick.crow at gmail.com
Thu Sep 5 21:25:47 CEST 2013


On Wed, Sep 4, 2013 at 11:48 PM, Jace Priester <
jacepriester at threespaceimaging.com> wrote:

> Collaboration and "multiplayer blending" have nothing to do with a camera
> movement mode. No one is talking about BGE or a game engine. We're talking
> about how to move the camera about the workspace. That's all I have to say
> about that.
>

Think about it. He is correct. If you move about an environment and can
move over surfaces, you have a game. It might not be fun because you can't
interact but you do have the basics of almost any 3d game.

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