[Bf-committers] Cleanup of video/audio "rendering"

Jörg Müller nexyon at gmail.com
Thu Nov 7 13:37:37 CET 2013


Hi,

as nobody else commented on this so far, I assume everybody is fine, so
feel free to commit the patch Bastien!

Regards,
Jörg

> Hi devs,
>
> Here is a patch that attempts to fix how to "render" audio-only in 
> Blender (see also bug #36819 http://goo.gl/TxVAFr ).
>
> http://www.pasteall.org/46557/diff
>
> Current situation: we can output audio-only files either with the 
> mixdown operator (Audio panel in Scene context), or by using an 
> audio-only format in FFMPEG's Encoding options, and render (yes! 
> _render_ ) the scene as usual, yet getting only an audio file... 
> Needless to say what to think about that latest solution!
>
> Proposed fix:
> *Remove audio-only format from FFMPEG Encoding options.
> *Move mixdown button next to the Render/Animation ones (and rename it 
> "Audio").
>
> Rational behind the second change is that people often "forget" the 
> Scene context, and do not find (easily) how to export audio! I know 
> Blender is in no way an audio editor, but exporting audio can still be 
> very useful in many situations, no need to hide it into an obscure, 
> closed by default panel. ;)
>
> Anyway, thoughts from UI team and all are of course welcomed! :)
>
> Bastien
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



More information about the Bf-committers mailing list