[Bf-committers] How to build official binaries for Blender

Yousef Hurfoush bat3a at msn.com
Mon May 27 20:59:17 CEST 2013


> Any volunteers to donate msvc2012 license to BF or maybe someone wants to
> sacrifice his computer's cpu power to run msvc2012 slave? :)
> 
there is no need for a license the express edition compiles x86, x86_64 by default, so it's just the matte of downloading one from ms site, you'll get a free serial to activate.
> > I think we should stick with MSVC on Windows and work on cycles
> > optimization for MSVC. Because MSVC builds are faster in BI, physics and
> > other parts of Blender.
> >

well that's because of the openmp issue, if it is resolved then i'm sure it will be faster than the msvc one.

Regards
Yousef Harfoush
bat3a at msn.com



> Date: Tue, 28 May 2013 00:52:08 +0600
> From: sergey.vfx at gmail.com
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] How to build official binaries for Blender
> 
> Would also be good to have msvc2012 buildslave. But this is tricky =\
> 
> Any volunteers to donate msvc2012 license to BF or maybe someone wants to
> sacrifice his computer's cpu power to run msvc2012 slave? :)
> 
> 
> On Tue, May 28, 2013 at 12:25 AM, Jürgen Herrmann <shadowrom at me.com> wrote:
> 
> > Hi Yousef,
> >
> > I am currently working on documentation for that. But NVidia will release
> > Cuda 5.5 RC soon so it might be unnecessary.
> >
> > I think we should stick with MSVC on Windows and work on cycles
> > optimization for MSVC. Because MSVC builds are faster in BI, physics and
> > other parts of Blender.
> >
> > /Jürgen
> >
> > Am 27.05.2013 um 19:57 schrieb Yousef Hurfoush <bat3a at msn.com>:
> >
> > > hi
> > >
> > > can you show me how to use cuda 5 with vs 2012? i want to use compile
> > with mingw64, and the old abandon vs2008.
> > >
> > > i think concentrating on getting mingw64 use openmp is better than
> > supporting any msvc compiler!
> > > i mean the huge difference in render time alone makes mingw64 a killer
> > compiler!
> > >
> > > but it still useful in coding and debugging, thanks for porting to it.
> > >
> > > Regards
> > > Yousef Harfoush
> > > bat3a at msn.com
> > >
> > >
> > >
> > >> From: shadowrom at me.com
> > >> To: bf-committers at blender.org
> > >> Date: Mon, 27 May 2013 17:56:19 +0200
> > >> Subject: [Bf-committers] How to build official binaries for Blender
> > >>
> > >> Hi there,
> > >>
> > >>
> > >>
> > >> I got cuda 5.0 to work with VS 2012 today.
> > >>
> > >> I would like to provide official builds for 2.68.
> > >>
> > >>
> > >>
> > >> What do I have to do then?
> > >>
> > >> Is there any special build config I have to do?
> > >>
> > >> How do I provide an installer?
> > >>
> > >>
> > >>
> > >> /Jürgen
> > >>
> > >> _______________________________________________
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> > >> Bf-committers at blender.org
> > >> http://lists.blender.org/mailman/listinfo/bf-committers
> > >
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> >
> 
> 
> 
> -- 
> With best regards, Sergey Sharybin
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