[Bf-committers] Multiple OpenGL Windows?

Sinan Hassani [email redacted]
Thu Jul 4 17:29:14 CEST 2013

On 13-07-04 04:55 AM, Kevin Roy wrote:
> I've just try the following lines in blender console and the following worked
> for me:
> from subprocess import call
> call(["glxgears"])
Yeah, I just tried this with 2.67b and it works. So my problem could be 
specific to SDL 2.0 apps?

I will try build 57992, but I'm waiting for it to show up on the nightly 
buildbot builds (for Linux 64bit).


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