[Bf-committers] Multiple OpenGL Windows?
Sinan Hassani
[email redacted]
Thu Jul 4 17:29:14 CEST 2013
On 13-07-04 04:55 AM, Kevin Roy wrote:
> I've just try the following lines in blender console and the following worked
> for me:
>
> from subprocess import call
> call(["glxgears"])
Yeah, I just tried this with 2.67b and it works. So my problem could be
specific to SDL 2.0 apps?
I will try build 57992, but I'm waiting for it to show up on the nightly
buildbot builds (for Linux 64bit).
Sinan
More information about the Bf-committers
mailing list