[Bf-committers] Reset to Defaults...

Thomas Dinges blender at dingto.org
Mon Jan 28 09:24:56 CET 2013


Hi,
I see the benefit of it, but I am not happy with the current 
implementation: 
http://projects.blender.org/tracker/index.php?func=detail&aid=32894&group_id=9&atid=127 
(wrote a comment there).

Imho, this pollutes DNA too much, although it would be sufficient to add 
the defaults in RNA only.

Best regards,
Thomas

Am 28.01.2013 09:20, schrieb Bastien Montagne:
> Yes, +1 for reset to default, I am frustrated too when I want to go back
> to reasonable values, sometimes…
>
> On 28/01/2013 09:01, Bassam Kurdali wrote:
>> +1
>> It's also the only sane way to deal with the layer buttons in dupligroup
>> visibility .
>>
>> On Mon, 2013-01-28 at 01:43 -0500, PabloVazquez.org wrote:
>>>>  From a user perspective, 'Restore to Defaults' is very, very useful.
>>> Especially for beginners, but even from an "advanced" user perspective.
>>>
>>> Not all settings have a 0 or 1 value, there are certain options that have a
>>> very specific value by default**, and there are reasons for that.
>>>
>>> After playing around with the sliders sometimes you forget what the default
>>> was, and want to go back to a "reasonable" value. I usually just open a new
>>> Blender and check there, but having a "Reset to Default" setting is more
>>> convenient.
>>>
>>> **many options come to mind, for example how to remember that the default
>>> amount of minimum bounces on cycles is 3? Or that the default density for
>>> smoke domain's raising speed is -0.0010? This slider goes from -5.0 to 5.0.
>>> Same for simulation timestep for particles physics, default is 0.040, but
>>> this slider goes from 0.010 to 10.000.
>>>
>>> Anyway these are just a few, but these examples are all over Blender.
>>>
>>> +1 on having a default value.
>>>
>>> --
>>> Pablo Vazquez
>>> CG Artist - Blender Foundation Certified Trainer
>>> Twitter: http://twitter.com/venomgfx
>>> Blender Network: http://blendernetwork.org/member/pablo-vazquez
>>> E-mail: contact at pablovazquez.org
>>> Website: http://www.pablovazquez.org
>>>
>>>
>>> On Sun, Jan 27, 2013 at 10:58 PM, Campbell Barton<ideasman42 at gmail.com>wrote:
>>>
>>>> I talked with Ton about this and he suggest to remove the 'Restore to
>>>> Defaults' button.
>>>>
>>>> Can you give some good examples as to why its needed?
>>>>
>>>> On Sun, Jan 27, 2013 at 11:32 AM, Harley Acheson
>>>> <harley.acheson at gmail.com>  wrote:
>>>>> Hello,
>>>>>
>>>>> Being able to right-click on UI elements, select "Reset to Defaults" and
>>>>> have it do so
>>>>> (instead of setting to zeros) has been a long-standing "to do" item.  It
>>>>> took very many
>>>>> hours but I did so for over 200 of the most obvious defaults. I then
>>>>> changed the way it was
>>>>> done as per a request by Campbell, then changed it again as per Brecht.
>>>>>
>>>>> It has been languishing in the tracker for 3 months now.  It is 185k,
>>>>> affects many files, and
>>>>> it will only get harder to commit as more times passes. Needless to say I
>>>>> will be a bit
>>>>> disappointed if it just becomes stale and is forgotten.
>>>>>
>>>>>
>>>> http://projects.blender.org/tracker/index.php?func=detail&aid=32894&group_id=9&atid=127
>>>>> Cheers, Harley
>>>>> _______________________________________________
>>>>> Bf-committers mailing list
>>>>> Bf-committers at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>>> --
>>>> - Campbell
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-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org



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