[Bf-committers] Autokey and 3D viewport outline

Brecht Van Lommel brechtvanlommel at pandora.be
Tue Oct 9 08:43:37 CEST 2012


It was made optional now in svn, but I think that does not really
address the issue. It's fine to have an indicator that autokey is on,
it just doesn't need to look as if something bad is happening. Red
should be reserved for errors. There is no need for a warning/error
here, just good feedback about what is happening.

For example improve the blinking so that it's more like the report
message blinking in the info header (which is better visible), show
the autokey icon in the 3D view header or next to the object name,
color the header a bit yellow, or show a report that X keyframes were
inserted after transform is done. I don't know which combination works
best but the red border is just too much and the current blinking is
not very visible by itself.

Brecht.

On Mon, Oct 8, 2012 at 3:19 PM, Francesco Siddi
<francesco.siddi at gmail.com> wrote:
> Hello,
>
> a new feature has recently been introduced in Blender: when Autokey is
> turned on and some object/armature transformation is performed, every 3D
> viewport gets a red outline and a message reminding the user of the fact
> the a keyframe will be created at the end of the transformation.
>
> After talking with other users, it seems clear that this feature should at
> least be optional, if not off by default. It's quite distracting to work
> with a flashing outline all the time.
>
> Thank you!
> Francesco
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