jason.a.wilkins at gmail.com
Tue Nov 27 16:22:31 CET 2012
I was going to work out of his git repository. If he has already
fixed everything I want to fix then I'll find nothing to do.
On Tue, Nov 27, 2012 at 3:04 AM, Daniel Genrich <daniel.genrich at gmx.net> wrote:
> Please do NOT send Tyson any patches or stuff for ELTopo in Blender
> trunk. Blender trunk contains a really outdated version of ElTopo.
> ElTopo development continious in the cloth-eltopo branch which also
> contains the new 0.5b version from git.
> I am in contact with Tyson since over half a year already and this
> confused him really hard.
> Am 26.11.2012 12:43, schrieb Jason Wilkins:
>> I've just contacted the maintainer of eltopo to make sure he is still
>> taking the time to accept any improvements and it seems that he is.
>> A couple of the show stoppers seemed to be Blender specific. One was
>> a misspelled library name and the other was a linker error caused by
>> overriding new and delete.
>> On Sun, Nov 25, 2012 at 5:06 PM, Brecht Van Lommel
>> <brechtvanlommel at pandora.be> wrote:
>>> I think Daniel Genrich is the person to talk to about eltopo. We are
>>> not actually using it in release builds, it's experimental. If they're
>>> important fixes they can probably be applied on our version directly
>>> and sent to the library maintainer as well?
>>> On Sun, Nov 25, 2012 at 10:43 AM, Jason Wilkins
>>> <jason.a.wilkins at gmail.com> wrote:
>>>> I had some fixes for eltopo that I put on the patch manager. That
>>>> patch is stuff that are show stoppers that prevent it from compiling
>>>> or could introduce weird bugs into Blender if left unchecked, so I
>>>> assume they should be applied.
>>>> However, there is a lot I'd like to do to clean up eltopo
>>>> stylistically. For that would it be best if I work with Tyson Brochu
>>>> and have that eventually find its way back down into Blender?
>>>> Also, who is the primary person on Blender who integrated eltopo?
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