[Bf-committers] Cursor to center of mass

"Martin Bürbaum" martin.buerbaum at gmx.at
Tue Nov 20 00:05:08 CET 2012

Just FYI - I did something similar ("Snap Cursor to Centroid") as a script a while back.



-------- Original-Nachricht --------
> Datum: Mon, 19 Nov 2012 19:00:23 -0300
> Von: Juan Pablo Bouza <jpbouza at hotmail.com>
> An: bf-committers at blender.org
> Betreff: [Bf-committers] Cursor to center of mass

> Hi! The addition of the "center of mass" option for object origins is
> really cool!
> Now, there are many times in rigging when you need the center of the
> object to be at 0 0 0, specially for exporting meshes. So, in these
> cases, the "origin to center of mass" option would not be used.
> Nevertheless, the center of mass options would be really usefull for
> placing objects such as bones...
> So, I propose to add the center of mass option also in the Cursor
> snapping menu (shif+S). That would be "cursor to center of mass".
> Cheers!

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