[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender  trunk/blender/source/tools/GL: GL Tools
ideasman42 at gmail.com
Fri May 4 16:46:04 CEST 2012
fine to finish it up before consolidating the files, for future cases
like this though - I prefer not to have 100's of files added to svn
only to be removed later on (clogs up SVN logs/history).
Of course refactoring our opengl usage is important - don't mean to
diminish your work here.
On Fri, May 4, 2012 at 10:29 PM, Jason Wilkins
<jason.a.wilkins at gmail.com> wrote:
> Yes, that is a good idea. I just do not want to break it before I get
> it working.
> Also, right now it is much easier for me to just dump some C header
> file or spec that I copy pasted than to worry about making everything
> into pretty JSON style code. I'll see what I can do this weekend to
> consolidate the data.
> I actually did not realize there are 550 extensions in the extensions directory.
> On Fri, May 4, 2012 at 6:44 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
>> Really don't think this should be added with each function as a file (over 600!)
>> This data could be a dictionary ('func -> data' as 'key: value')
>> pickled into one file.
>> On Fri, May 4, 2012 at 12:42 PM, Jason Wilkins
>> <Jason.A.Wilkins at gmail.com> wrote:
>>> Revision: 46256
>>> Author: jwilkins
>>> Date: 2012-05-04 02:42:45 +0000 (Fri, 04 May 2012)
>>> Log Message:
>>> GL Tools
>>> glreport.py now lists several more categories
>>> Toolkits like GLUT and GLU
>>> System librarys GLX, AGL, and WGL
>>> ES 1.1 (Common and Common-Light)
>>> ES 2.0
>>> Deprecated 1.x functions
>>> Several other bug fixes.
>>> OpenGL 1.0 and 1.1 enumerations have not been added to VERSION_1_0 and VERSION_1_1 files yet.
>>> Set eol-style to native
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