[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [46256] trunk/blender/source/tools/GL: GL Tools

Dalai Felinto dfelinto at gmail.com
Fri May 4 17:11:36 CEST 2012


> it's fine to finish it up before consolidating the files, for future cases
The other alternative is to hold it a bit and commit to the gsoc branch.

Cheers,
Dalai

2012/5/4 Campbell Barton <ideasman42 at gmail.com>

> fine to finish it up before consolidating the files, for future cases
> like this though - I prefer not to have 100's of files added to svn
> only to be removed later on (clogs up SVN logs/history).
>
> Of course refactoring our opengl usage is important - don't mean to
> diminish your work here.
>
> On Fri, May 4, 2012 at 10:29 PM, Jason Wilkins
> <jason.a.wilkins at gmail.com> wrote:
> > Yes, that is a good idea.  I just do not want to break it before I get
> > it working.
> >
> > Also, right now it is much easier for me to just dump some C header
> > file or spec that I copy pasted than to worry about making everything
> > into pretty JSON style code.  I'll see what I can do this weekend to
> > consolidate the data.
> >
> > I actually did not realize there are 550 extensions in the extensions
> directory.
> >
> > On Fri, May 4, 2012 at 6:44 AM, Campbell Barton <ideasman42 at gmail.com>
> wrote:
> >> Really don't think this should be added with each function as a file
> (over 600!)
> >>
> >> This data could be a dictionary ('func -> data' as 'key: value')
> >> pickled into one file.
> >>
> >> On Fri, May 4, 2012 at 12:42 PM, Jason Wilkins
> >> <Jason.A.Wilkins at gmail.com> wrote:
> >>> Revision: 46256
> >>>
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46256
> >>> Author:   jwilkins
> >>> Date:     2012-05-04 02:42:45 +0000 (Fri, 04 May 2012)
> >>> Log Message:
> >>> -----------
> >>> GL Tools
> >>>
> >>> glreport.py now lists several more categories
> >>>        Toolkits like GLUT and GLU
> >>>        System librarys GLX, AGL, and WGL
> >>>        ES 1.1 (Common and Common-Light)
> >>>        ES 2.0
> >>>        Deprecated 1.x functions
> >>>
> >>> Several other bug fixes.
> >>>
> >>> OpenGL 1.0 and 1.1 enumerations have not been added to VERSION_1_0 and
> VERSION_1_1 files yet.
> >>>
>


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