[Bf-committers] build blender with mingw

Caleb Joseph comcal116 at gmail.com
Sun Mar 11 22:59:40 CET 2012


I managed to compile Blender yesterday on MinGW-w64 with a few essential
dependencies, but got an instant access violation in main(). Suspect that
it's a pthread issue, but I'm not sure. GDB didn't provide much useful
information.

On Mar 11, 2012 8:27 AM, "Campbell Barton" <ideasman42 at gmail.com> wrote:
>
> On Sun, Mar 11, 2012 at 7:21 AM, Antony Riakiotakis <kalast at gmail.com>
wrote:
> > Yes it's possible with official MinGW, not MinGW64. Make sure you use
> > a 32 bit python 2.6 for scons as MinGW creates 32bit binaries. MinGW64
> > support is not yet included. It would require recompilation of almost
> > every library blender is linked against which can be a daunting task
> > to do.
>
> Its reasonable IMHO not to support all dependencies initially,
> could start out with mingw64 builds only having basics - libjpeg,
> libpng - and add more along the way.
> The build-systems can disable all unsupported deps automatic to
> prevent obscure errors, until the deps are added.
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