[Bf-committers] blender UI state

David Silverman silvermindyarr at gmail.com
Thu Jan 19 23:26:55 CET 2012


+1 to wiki page

On Thu, Jan 19, 2012 at 2:12 PM, mindrones <mindrones at gmail.com> wrote:

> Hi Campbell,
>
> On 19 January 2012 20:16, Campbell Barton <ideasman42 at gmail.com> wrote:
> > We've had many long UI threads on the ML before which just die out
> > without much gained besides everyone airing their opinions (which
> > often conflict).
> >
> > Rather then suggesting many random annoyances it would help more IMHO
> > if we could focus on specific areas such as...
> > - better toolbar layout (operator redo is far too cramped)
> > - general panel layout, button spacing / placement, layout engine.
> > - re-organizing 3d view header buttons / menu / display panel which is
> > currently a shamozzel.
> >
> > William Ranish's blog post covered some of these issues.
> > http://www.blendernation.com/2011/10/29/cleaning-up-the-blender-ui/
> >
> > The frustrating thing about UI discussions is they tend to go off
> > topic far too quick and farly simple stuff gets overlooked/ignored, no
> > consensus, nothing happens.
>
>
> would it be useful if I start collecting things in a wiki page and we
> start resuming problems there?
>
> It would be:
> - not a discussion page with long rants
> - schematic
> - possibly with mockups
> - only focused on usability.
> - divided it in areas (3d, properties, etc)
>
> and I can help keeping it that way.
>
> People might discuss here based on proposals collected there, and when
> things or blocks of things get approved and fixed we move stuff away
> or delete.
>
> Cheers,
> Luca
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