[Bf-committers] blender UI state

Gianmichele Mariani g.mariani at liquidnet.it
Thu Jan 19 23:45:01 CET 2012


+1 here too.

On Thu, Jan 19, 2012 at 10:26 PM, David Silverman
<silvermindyarr at gmail.com>wrote:

> +1 to wiki page
>
> On Thu, Jan 19, 2012 at 2:12 PM, mindrones <mindrones at gmail.com> wrote:
>
> > Hi Campbell,
> >
> > On 19 January 2012 20:16, Campbell Barton <ideasman42 at gmail.com> wrote:
> > > We've had many long UI threads on the ML before which just die out
> > > without much gained besides everyone airing their opinions (which
> > > often conflict).
> > >
> > > Rather then suggesting many random annoyances it would help more IMHO
> > > if we could focus on specific areas such as...
> > > - better toolbar layout (operator redo is far too cramped)
> > > - general panel layout, button spacing / placement, layout engine.
> > > - re-organizing 3d view header buttons / menu / display panel which is
> > > currently a shamozzel.
> > >
> > > William Ranish's blog post covered some of these issues.
> > > http://www.blendernation.com/2011/10/29/cleaning-up-the-blender-ui/
> > >
> > > The frustrating thing about UI discussions is they tend to go off
> > > topic far too quick and farly simple stuff gets overlooked/ignored, no
> > > consensus, nothing happens.
> >
> >
> > would it be useful if I start collecting things in a wiki page and we
> > start resuming problems there?
> >
> > It would be:
> > - not a discussion page with long rants
> > - schematic
> > - possibly with mockups
> > - only focused on usability.
> > - divided it in areas (3d, properties, etc)
> >
> > and I can help keeping it that way.
> >
> > People might discuss here based on proposals collected there, and when
> > things or blocks of things get approved and fixed we move stuff away
> > or delete.
> >
> > Cheers,
> > Luca
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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