[Bf-committers] Cycles OSL Question
blender at dingto.org
Fri Aug 31 03:57:12 CEST 2012
I am again working on the OSL backend.
I think I fixed most of the issues, related to the OSL API changes from
0.6.0, but another issue popped up :(
In SVN 40163 in the cycles branch, you removed the "osl_closure" struct
You did some changes to osl_shader.cpp to reflect that, but there are
still a bunch of "osl_closure" references. What should I do with that?
Blender Developer, Artist and Musician
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