[Bf-committers] Remove vertex colours in startup.blend?

Wolfgang Fähnle wfaehnle at freenet.de
Wed Apr 25 07:04:06 CEST 2012


Sorry, send due accident.

Mib


Am 25.04.2012, 07:02 Uhr, schrieb :

> Am 25.04.2012, 06:38 Uhr, schrieb Campbell Barton <ideasman42 at gmail.com>:
>
>> +1, not sure why there are there, last person who updated must have
>> hit V key by accident.
>>
>> On Wed, Apr 25, 2012 at 2:32 PM, Matt Ebb <matt at mke3.net> wrote:
>>> Hi, I'm doing some work on my render exporter to bring it up to date
>>> with Blender 2.63. I noticed that the startup.blend cube now has
>>> vertex colours, which causes some issues for this exporter - I
>>> override colours with the active vertex colour layer by default, which
>>> was fine in previous Blender versions since vertex colours weren't on
>>> the default object and had to be explicitly added.
>>>
>>> I'm happy to work around this, but it's probably better to just get
>>> rid of the vertex colours on the cube anyway, since they're
>>> unnecessary. I don't have a working build setup here - if anyone
>>> thinks this is a good idea, would you be able to please remove the
>>> vertex colours and replace the startup.blend?
>>>
>>> thanks
>>>
>>> Matt
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
>>
>>
>
>


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