[Bf-committers] Remove vertex colours in startup.blend?

Campbell Barton ideasman42 at gmail.com
Wed Apr 25 06:38:11 CEST 2012


+1, not sure why there are there, last person who updated must have
hit V key by accident.

On Wed, Apr 25, 2012 at 2:32 PM, Matt Ebb <matt at mke3.net> wrote:
> Hi, I'm doing some work on my render exporter to bring it up to date
> with Blender 2.63. I noticed that the startup.blend cube now has
> vertex colours, which causes some issues for this exporter - I
> override colours with the active vertex colour layer by default, which
> was fine in previous Blender versions since vertex colours weren't on
> the default object and had to be explicitly added.
>
> I'm happy to work around this, but it's probably better to just get
> rid of the vertex colours on the cube anyway, since they're
> unnecessary. I don't have a working build setup here - if anyone
> thinks this is a good idea, would you be able to please remove the
> vertex colours and replace the startup.blend?
>
> thanks
>
> Matt
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-- 
- Campbell


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