[Bf-committers] Improving Blender's keymap: a proposal

Nathan Vegdahl cessen at cessen.com
Fri Apr 6 21:39:51 CEST 2012


> Finding the most used commands might be done by writing a recorder
> that is mode aware and then letting a large group of pros/advanced
> users use it. Once you get the data then you have a great starting
> place when it comes to deciding what is important and often used VS
> commands that are almost never used.

This is an excellent idea!  Anyone up for writing a keystroke logging
script?  Then we can distribute it to volunteers.

--Nathan


On Fri, Apr 6, 2012 at 5:12 AM, Knapp <magick.crow at gmail.com> wrote:
> A basic idea is to find what is used most often and then make those
> keys the most easy to type, remembering the rule of one hand on the
> mouse at all times.
>
> Finding the most used commands might be done by writing a recorder
> that is mode aware and then letting a large group of pros/advanced
> users use it. Once you get the data then you have a great starting
> place when it comes to deciding what is important and often used VS
> commands that are almost never used.
>
> Also keys with mnemonics are good. G=Grab etc.
>
> Really odd commands that are seldom used with hotkeys like
> alt-ctrl-shift B, are almost useless. You forget them, if you even do
> know when and why to use them.
>
> --
> Douglas E Knapp
>
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