[Bf-committers] Font Workaround
Sergey I. Sharybin
g.ulairi at gmail.com
Wed Sep 21 09:30:59 CEST 2011
It would work fine for english locale only. For most of other languages
new droid font is a requirenment.
I'll try to define new ui style which will be used only if
"International Fonts" is checked on.
K M wrote:
> Blender works just fine without the font folder. It's just there to override
> the build font.
> *"*It's in the to-do list to implement an option in the interface to pick
> own font.
> In the mean time, as you found out, you can either:
> 1) delete the font (to roll back to the bfont)
> 2) pick a new font (2.1) gzip compress it to a file named
> *) Note the font inside the gz file can have any name. It doesn't even need
> to be ttf (it works with ttc and otf as well)
> "Apparently, there's a "font" folder in the Datafiles folder that should not
> be there"
> ? The font should be there, otherwise Blender can't use it.
> Bf-committers mailing list
> Bf-committers at blender.org
With best regards, Sergey I. Sharybin
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