[Bf-committers] Delta Scale (patch to multiply rather then add).
ideasman42 at gmail.com
Sun Nov 27 19:20:04 CET 2011
This bug report highlights that delta scaling is adding rather then
scaling the objects scale.
I've attached a patch which changes delta-scale to multiply to scale
which IMHO is much more logical,
incidentally do_displacement() in convertblender.c is already treating
dsize as a multiplier which is odd.
The patch attached to the bug report updates existing files with 2 caveats.
- animated dsize wont be converted.
- objects scaled to 0.0, with a non-zero delta scale can't be
converted, think this is really an obscure case though.
Would this be acceptable to apply before 2.61?
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