[Bf-committers] Blender developer IRC meeting, sunday 20 nov 2011

Ton Roosendaal ton at blender.org
Sun Nov 20 17:43:04 CET 2011

Hi all,

Here's a summary of today's topics:

1) Blender 2.61 progress

- Splash screen: Ton suggests to have judges not held a contest  
anymore, but have them make a pick from public posted awesome (cycles)  
renders. The old judges have to appoint new ones still.

- Campbell: Add-ons now are included in Blender under testing section: http://blenderartists.org/forum/showthread.php?237125-New-Addons-Included-by-Default

- Test build: next wednesday we'll advertise official test build for  
everyone on blender.org. Platform maintainers for OSX/Linux are OK.  
Nathan Letwory has time too? (Need work for Cuda still...).

- Camera/motion tracking docs in wiki now:

- Start of release log is here:

- Bug tracker: we have 2 weeks before release candidates get made.  
Everyone please help going over the list of open issues!

2) Other projects

- Jens Verwiebe mentions: Bullet physics library has thread support  
now; would be nice target for 2.62 Game Engine.

- Brecht: code review is awaiting for UV tools and GE lighting, both  
2.62 targets:
http://codereview.appspot.com/4961053/ and

- Attention to patch tracker would be awesome too...

- BMesh: it progresses steadily. If this can be ready for 2.62 is not  
   Brecht offers help with Cycles-related mesh code porting.

   Proposal: Ender and Campbell make a BMesh-friendly migration plan,  
even when it means freezing all code using old mesh code  
(DNA_mesh_types.h and BKE_mesh.h). Next meeting we try to agree on it.



Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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