[Bf-committers] Towards RC - blenderplayer problem

Sergey Kurdakov sergey.forum at gmail.com
Mon Mar 28 13:04:28 CEST 2011

Hi Brecht,

I tracked my problem to inverted normals ( so everything ok now - though
again - should it work the same in preview and game itself?)
 sometimes adding subdivision modifier affects apperance of meshes - they
disappera )

but here is a crash report :


if(block) {    // buttons
        uiBut *but;

        memcpy(tfp->ve_median, median, sizeof(tfp->ve_median));

tfp is not init.

how to get it;

new sceen - cube - edit mode try to right click several times on + sign in
apper right corner ( a sign which opens panel ) - crash.


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