[Bf-committers] Blender cmake build/execute issues

Mitchell Stokes mogurijin at gmail.com
Sat Mar 12 18:47:47 CET 2011


The INSTALL project/target will copy all the necessary file to wherever
you've built Blender (so not system-wide). Also, the SVN_EXECUTABLE is
simply used to get revision information to display in the splash screen, so
it's not a big deal if it's missing.

Cheers,
Mitchell

On Sat, Mar 12, 2011 at 9:09 AM, Erwin Coumans <erwin.coumans at gmail.com>wrote:

> OK, I manually copied the files from a recent graphicall.org build into
> 2.56.
>
> Also, there is a cmake warning/error like this:
>
> Blender Skipping: (bf_collada;extern_redcode)
> Could NOT find Subversion (missing: Subversion_SVN_EXECUTABLE)
>
>
> Did you consider using svn:externals instead?
>
> Thanks,
>
> Erwin
>
>
>
> On 12 March 2011 08:42, Erwin Coumans <erwin.coumans at gmail.com> wrote:
>
> >
> > Hi,
> >
> > Sorry if this has been asked before, but I just tried to build Blender
> > trunk, and run it,
> > but Blender crashes because it can't find the scripts and startup.blend
> >
> > Info: Config directory with "startup.blend" file not found.
> > Fatal Python error: Py_Initialize: unable to load the file system codec
> > LookupError: no codec search functions registered: can't find encoding
> >
> > I don't want to 'install' Blender system-wide, because I'm compiling and
> > running
> > several different Blender versions next to eachother, using cmake
> > out-of-source builds in various locations.
> >
> > 1) Is there no copy step that copies the scripts (etc) next to the
> > executable,
> >     for example using a cmake copy_if_different command?
> >
> > ADD_CUSTOM_COMMAND( TARGET AppOpenCLClothDemo  POST_BUILD
> >  COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different
> > ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
> > )
> >
> > If there is no such copy step, what files/folders do we need to copy
> > manually?
> >
> > 2) Everytime you build, the project buildinfo is out-of-date and it tries
> > to build it again. Is this really necessary?
> > Thanks,
> > Erwin
> >
> >
> >
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