[Bf-committers] bump mapping - white is down & black is up???

Jolly Charlie charlie.jolly at ntlworld.com
Fri Feb 25 21:48:28 CET 2011

I certainly think that it would be preferable to have this changed,
especially when the displace modifier works the opposite way.

I noticed this when porting the old tile texture to 2.5

More information about the Bf-committers mailing list