[Bf-committers] Shapekey behavior while adding or removing vertices from a mesh

Tobias Oelgarte tobias.oelgarte at googlemail.com
Fri Feb 11 13:22:28 CET 2011


In many tutorials from Blender 2.4x i read that it will cause problems 
if you edit a mesh* with shapekeys. (* Adding or removing vertices's)

Is this also true for Blender 2.5x, that you might have unexpected 
results after doing so? Or is this simply a myth? Currently i was 
working on a mesh with shapekeys to test some features (drivers, ...) 
and i could not find anything getting messed up as i removed and added 
some vertices's.

Now is my question: Was this issue fixed in the current release, never a 
problem or it is still there in some cases?

Greetings
Tobias Oelgarte


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