[Bf-committers] remove MVert.mat_nr

Martin Poirier theeth at yahoo.com
Mon Feb 7 03:14:58 CET 2011

If it's not used anywhere, not even in do_versions and not exposed through any api, it's pretty safe to drop I would think.


--- On Sun, 2/6/11, Campbell Barton <ideasman42 at gmail.com> wrote:

From: Campbell Barton <ideasman42 at gmail.com>
Subject: [Bf-committers] remove MVert.mat_nr
To: "bf-blender developers" <bf-committers at blender.org>
Received: Sunday, February 6, 2011, 8:55 PM

>From what I can tell MVert.mat_nr isn't used anywhere, removing as
well as a padding variable saves 4 bytes per vertex.

Heres the patch.

Anyone know why this would still be useful to keep?
- Campbell
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