[Bf-committers] remove MVert.mat_nr

Ton Roosendaal ton at blender.org
Mon Feb 7 12:19:28 CET 2011


Hi,

In ancient days it was used for halos, I believe...

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 7 Feb, 2011, at 3:14, Martin Poirier wrote:

> If it's not used anywhere, not even in do_versions and not exposed  
> through any api, it's pretty safe to drop I would think.
>
> Martin
>
> --- On Sun, 2/6/11, Campbell Barton <ideasman42 at gmail.com> wrote:
>
> From: Campbell Barton <ideasman42 at gmail.com>
> Subject: [Bf-committers] remove MVert.mat_nr
> To: "bf-blender developers" <bf-committers at blender.org>
> Received: Sunday, February 6, 2011, 8:55 PM
>
>> From what I can tell MVert.mat_nr isn't used anywhere, removing as
> well as a padding variable saves 4 bytes per vertex.
>
> Heres the patch.
> http://projects.blender.org/tracker/index.php?func=detail&aid=25961&group_id=9&atid=127
>
> Anyone know why this would still be useful to keep?
> -- 
> - Campbell
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