[Bf-committers] SVN error in particle merger sept 2011...

GSR gsr.b3d at infernal-iceberg.com
Sun Dec 25 03:59:11 CET 2011


Hi,
dfelinto at gmail.com (2011-12-24 at 1721.01 -0800):
> Not a big deal. But the real deal break for is that I can't get any info
> before revision 10342. Most of the nodes were added back then, but the
> commit log is simply:
> 
> "Initial commit.  Not in build system so shouldn't interfere with anything
> at this point.  Will commit modified versions of existing files once build
> system is tested."
> (so no real info on the nodes themselves and their whereabouts)

That is the commit that splitted nodes into many files. See
http://lists.blender.org/pipermail/bf-committers/2007-March/017838.html

> I couldn't find anything in orange branch either. So, does any one know
> where did the node work start? Specifically the UVMapNode.

Before, all nodes were in a small set of files, like:
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/intern/node.c
source/blender/blenkernel/intern/node_composite.c
source/blender/blenkernel/intern/node_shaders.c
source/blender/include/BSE_node.h
source/blender/makesdna/DNA_node_types.h
source/blender/src/drawnode.c
source/blender/src/editnode.c
source/blender/src/header_node.c

For first appearence of nodes, see r6527. UV Map node was added in
r9270, to node_composite.c.

GSR
 


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