[Bf-committers] BMesh: implement select nth, separate loose parts, and a few bug fixes

Howard Trickey howard.trickey at gmail.com
Sat Aug 27 19:16:45 CEST 2011


Thanks so much for this.  I am going to look at it now.

- Howard

On Sat, Aug 27, 2011 at 12:32 PM, Andrew Wiggin <ender79bl at gmail.com> wrote:

> Done:
>
> http://projects.blender.org/tracker/index.php?func=detail&aid=28384&group_id=9&atid=127
> Patch #28384
>
> On Sat, Aug 27, 2011 at 9:12 AM, Tom M <letterrip at gmail.com> wrote:
>
> > Hi,
> >
> > the attachment was dropped, you might want to put it in the patch
> > tracker and code review.
> >
> > LetterRip
> >
> > On Sat, Aug 27, 2011 at 8:06 AM, Andrew Wiggin <ender79bl at gmail.com>
> > wrote:
> > > Attached is a bmesh patch that implements some tools that were marked
> > TODO:
> > > - select nth
> > > - separate loose parts
> > >
> > > And also fixes a few bugs;
> > > - extrude and move on normals causes faces to disappear until the move
> > > starts
> > > - hiding verts/edges/faces does not deselect them
> > > - deleting a selection sometimes deletes too much (e.g. a solid cube
> and
> > a
> > > wire cube build of only edges, join them on a single edge, select only
> > the
> > > faces of the solid cube and delete, some of the deselected edges from
> the
> > > wire cube were also being deleted)
> > >
> > > For the extrude faces flash, the fix may not be in the right place, so
> > any
> > > advice on where to move this, or possibly update flags that would be
> > handled
> > > somewhere higher up the chain by automatically recalculating
> > > normals/tesselations would be great.
> > >
> > > For select nth, I needed some int tmps attached to the elements. I
> pushed
> > a
> > > flag layer and used the index of the layer. Probably this is the wrong
> > way
> > > to do this, would like to hear advice on the right way and I could fix
> > this.
> > >
> > > This is my first ever patch and I know I'm not going to get everything
> > right
> > > right away, so please don't hesitate criticize any aspects (esp. code
> > style,
> > > comment style)
> > >
> > > _______________________________________________
> > > Bf-committers mailing list
> > > Bf-committers at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-committers
> > >
> > >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list