[Bf-committers] What is the new G.fileflags?

Ton Roosendaal ton at blender.org
Sun Aug 21 10:54:47 CEST 2011


For as now that flag gets loaded and saved in FileGlobal chunk.
Depricating it is possible, but it won't hurt to leave it for a while.


Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 20 Aug, 2011, at 21:26, Dalai Felinto wrote:

> Hi,
> I'm looking at a bug in the bge [1] and ran into a problem. The old  
> code
> (2.49) was relying on G.fileflags to set parameters that were to get  
> carried
> on across files.
> I have a feeling that G.fileflags is part of the 2.49 code that we  
> should
> not bring back. Is there any official replacement for it? Or I  
> should handle
> this internal to the bge only (e.g. creating properties that are not  
> re-set
> when we load a new file).
> Thanks,
> Dalai
> [1] -
> http://projects.blender.org/tracker/?func=detail&atid=306&aid=28167&group_id=9
> (bug is: setMaterialMode() not working in 2.5)
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