[Bf-committers] Camera view navigation rant

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Mon Apr 25 00:32:31 CEST 2011


Precisely, a non floor restricted FPS camera

http://www.youtube.com/watch?v=8hx5iInorfE

Daniel Salazar
3Developer.com


On Sun, Apr 24, 2011 at 4:24 PM, Sean Olson <seanolson at gmail.com> wrote:
> I would also really enjoy a 'first person mode' that works like every fps
> game on the market.   (It does not need to be bound to ground either, a
> noclip <http://en.wikipedia.org/wiki/Noclip_mode> fly mode without inertia
> is what I am thinking of).   Navigating is quick, precise and easy with
> controls like this.  I have become accustomed to the current flight mode to
> reorient the camera, but it is way to sensitive and I do find myself ctrl-z
> ing about 3 times every time I use it to get my orientation just right.   I
> really feel like a FPS shooter navigation mode would stop lots of headaches.
>
> -Sean
>
>
> On Sun, Apr 24, 2011 at 3:00 PM, Morten Mikkelsen <mikkelsen7 at gmail.com>wrote:
>
>> >
>> > >Also a lock camera to view option would be great so we can just move
>> > >the camera like we move any other viewport
>> > >am I the only one that doesn't get this?
>> >
>>
>> This is something I would absolutely LOVE to have!!
>> I couldn't agree more. It would be mega helpful.
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>
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