[Bf-committers] A practical proposal for the task of re-licensing Blender

Doug Ollivier doug at flipdesign.co.nz
Wed Nov 24 22:14:08 CET 2010

On 25/11/2010 7:17 a.m., Ton Roosendaal wrote:
> Hi Alex,
> Based on feedback from key developers, the likelyhood there's a
> relicense to LGPL happing is near zero. Let's focus on ways to get end-
> user level useful extensions possible.
Is there a way to have closed source extensions work within Blender? or 
does this require a new license for the entire software.

It seems the original discussion of "Creating closed source extensions" 
has been turned into a discussion of an impossible task of re-licensing 

1) Import and export extensions seem to be fine, since they don't touch 
the other software, but only the output. However, a dynamic 
import/export (like many new packages) would be impossible?

2) Would a plug-in system like Make-human (if it were still a plug-in) 
be impossible?

> -Ton-

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