[Bf-committers] spacebar and hotkeys
Roger Wickes
rogerwickes at yahoo.com
Tue Mar 23 03:16:04 CET 2010
and needs to somehow go thru the keymap
to present the correct hotkey, including all
current user config settings, like which mouse
button does what. Gone are the days when
a static page sufficed.
--Roger
Check out my website at www.rogerwickes.com for a good deal on my book and
training course, as well as information about my latest activities. Use coupon
Papasmurf for $15 off!
________________________________
From: Matt Ebb <matt at mke3.net>
To: bf-blender developers <bf-committers at blender.org>
Sent: Mon, March 22, 2010 10:13:20 PM
Subject: Re: [Bf-committers] spacebar and hotkeys
This has been mentioned a couple of times before, but anyway - Most of
these things mentioned are still on the todo to be re-implemented
properly. The toolbox will come back, but it needs some more design
and coding to determine exactly in what form. Currently the focus is
on stabilising what's in 2.5 right now, rather than adding new things.
Once it's settled down a bit, we can then continue with adding new
stuff.
The 'hotkey reference' script wasn't removed, it's just hasn't been
implemented to begin with in 2.5. And it probably may not need to be
either, all hotkeys are shown next to their associated menu items, in
tooltips of operator buttons, and in the operator search menu.
Matt
On 23/03/2010, at 13:03 , Mike Stramba wrote:
> So the spacebar has been the "master" hotkey for .. what 10 ..15
> years?
>
> But now in 2.5 it's apparently better / more efficient to use SH-
> A ????
>
> How the heck do I change spacebar back to the "old" functionality.
>
> The user preferences / key map window is more complicated than an F16
> cockpit ;)
>
> And likewise, the hotkeys F4-F10 have been removed / changed from the
> buttons window .. er "properties" window. Can they also be mapped
> back to "pre 2.5" behavior?
>
> And just to put the icing on the case, not only have the hotkeys been
> changed, but the hotkey reference has been removed from the help menu.
> That was a really good idea :/
>
> Mike
> _______________________________________________
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> Bf-committers at blender.org
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