[Bf-committers] Component Group Proposal

Mike Belanger mikejamesbelanger at gmail.com
Tue Jun 22 21:42:35 CEST 2010


In current ( 2.49b) to make a distinction between modifier and rigging vert
groups, I just prefix names with RIG or VERT.  Does this help?

On Tue, Jun 22, 2010 at 2:03 PM, Daniel Salazar - 3Developer.com <
zanqdo at gmail.com> wrote:

> Also I want to mention this would help on the tasks of deleting all vgroups
> used on an armature without deleting the ones used on hair or similar
> stuff.
> Currently I use a simple py script with an exclusion list for this
> repetitive task. Would be nice if we could do this kind of operations for
> the relevant set only
>
> Daniel Salazar
> www.3developer.com
>
>
> On Tue, Jun 22, 2010 at 12:58 PM, Daniel Salazar - 3Developer.com <
> zanqdo at gmail.com> wrote:
>
> > Yah I mentioned this is a visual separation I'm proposing
> > and completely optional. A group belonging to one set or another woudn't
> > have any effect on the group's usage all over blender.
> >
> > Daniel Salazar
> >
> >
> >
> > On Tue, Jun 22, 2010 at 8:49 AM, Brandon Phoenix <ktbluear at yahoo.com
> >wrote:
> >
> >> Hey Daniel,
> >> Just to clarify: "Maybe you can expand this concept to include Group
> >> Sets? This would be bags of data groups that could
> >> classifyvertes/edges/groups for their usage". Here you're essentially
> >> suggesting groups of groups? So that all of the vert groups used in
> rigging
> >> are kept separate from, say, the groups used to emit hair etc.?
> >> I'm not sure I agree with this though: "example the set of vertex
> >> groups that an specific armature modifier uses should not be visually
> >> mixed with the ones that are just used to feed another modifier". I can
> >> think of cases that it may be beneficial to use the same edge group for
> >> multiple things. For example, it is often beneficial to seam UVs along
> hard
> >> normal edges, so the sharp marked edge group could just be passed into
> the
> >> UV set, if that makes sense. Perhaps if it was at the user's discretion
> to
> >> separate the group sets. I'll need to speak to matt_e about a UI
> >> implementation of this, because I'm not sure I've seen something like it
> >> (outside of the outliner). I like the idea though, I'll see what I can
> draw
> >> up.
> >> Thanks,
> >> -Brandon Phoenix
> >> (I realized in my initial e-mail, I signed my name "Brandon Phoenix?".
> >> Oops.)
> >> -----------------------------------------------------------Date: Sun, 20
> >> Jun 2010 21:11:04 -0600
> >> From: "Daniel Salazar - 3Developer.com" <zanqdo at gmail.com>
> >> Subject: Re: [Bf-committers] Component Group Proposal
> >> To: bf-blender developers <bf-committers at blender.org>
> >> Message-ID:
> >>     <AANLkTilmAVQruRz6nq-M4G2Os-N4hWy58BdUrxSk6qKC at mail.gmail.com>
> >> Content-Type: text/plain; charset=UTF-8
> >>
> >> This is something that has been a real need since the introduction of
> >> modifiers. Maybe you can expand this concept to include Group Sets?
> >> This would be bags of data groups that could classify
> >> vertes/edges/groups for their usage, example the set of vertex groups
> >> that an specific armature modifier uses should not be visually mixed
> >> with the ones that are just used to feed another modifier
> >>
> >> cheers
> >>
> >> Daniel Salazar
> >> www.3developer.com
> >>
> >>
> >>
> >> On Sun, Jun 20, 2010 at 9:05 PM, Brandon Phoenix <ktbluear at yahoo.com>
> >> wrote:
> >> > This proposal is aimed at expanding the functionality of vertex groups
> >> and unifying the UI by adding both vertex and face grouping. This may be
> a
> >> bit late for the 2.6 release, but should probably be considered for the
> >> future. I would like to solicit as much discussion on the topic as
> possible.
> >> The document is here:
> >> >
> >> > http://dim.blenderge.com/Documents/componentGroupProposal.pdf
> >> >
> >> > Thank you,
> >> >
> >> > -Brandon Phoenix
> >> >
> >> >
> >> >
> >> >
> >> >
> >> > _______________________________________________
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> >> > Bf-committers at blender.org
> >> > http://lists.blender.org/mailman/listinfo/bf-committers
> >> >
> >>
> >>
> >>
> >>
> >>
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> >
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