[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29496] branches/render25: Render Branch: remove a few options

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Jun 16 22:28:19 CEST 2010


You are right it's complicated to read the displayed normals, there
was a patch a million years ago that faded out the normal drawing and
gave a great sense of direction, maybe this can be added?

(way to turn a conversation into a feature request)

Daniel Salazar
www.3developer.com



On Wed, Jun 16, 2010 at 2:24 PM, GSR <gsr.b3d at infernal-iceberg.com> wrote:
> Hi,
> letterrip at gmail.com (2010-06-16 at 1138.23 -0800):
>> On Wed, Jun 16, 2010 at 11:12 AM, Brecht Van Lommel <brecht at blender.org> wrote:
>>
>> > * Doubled Sided Lighting: just always do this, not much use in being able
>> >  to turn this off, and it works only in the viewport anyway.
>>
>> Brecht - turning off double sided gives drastic viewport speedup -
>> probably double?
>
> And does it not help when creating things where correct normal
> matters, like games or 3d printing? Yes, I know, there is show
> normals, but that can get messy.
>
> GSR
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list