[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29496] branches/render25: Render Branch: remove a few options

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Jun 16 22:28:19 CEST 2010

You are right it's complicated to read the displayed normals, there
was a patch a million years ago that faded out the normal drawing and
gave a great sense of direction, maybe this can be added?

(way to turn a conversation into a feature request)

Daniel Salazar

On Wed, Jun 16, 2010 at 2:24 PM, GSR <gsr.b3d at infernal-iceberg.com> wrote:
> Hi,
> letterrip at gmail.com (2010-06-16 at 1138.23 -0800):
>> On Wed, Jun 16, 2010 at 11:12 AM, Brecht Van Lommel <brecht at blender.org> wrote:
>> > * Doubled Sided Lighting: just always do this, not much use in being able
>> >  to turn this off, and it works only in the viewport anyway.
>> Brecht - turning off double sided gives drastic viewport speedup -
>> probably double?
> And does it not help when creating things where correct normal
> matters, like games or 3d printing? Yes, I know, there is show
> normals, but that can get messy.
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