[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29496] branches/render25: Render Branch: remove a few options

GSR gsr.b3d at infernal-iceberg.com
Wed Jun 16 22:24:13 CEST 2010


Hi,
letterrip at gmail.com (2010-06-16 at 1138.23 -0800):
> On Wed, Jun 16, 2010 at 11:12 AM, Brecht Van Lommel <brecht at blender.org> wrote:
> 
> > * Doubled Sided Lighting: just always do this, not much use in being able
> >  to turn this off, and it works only in the viewport anyway.
> 
> Brecht - turning off double sided gives drastic viewport speedup -
> probably double?

And does it not help when creating things where correct normal
matters, like games or 3d printing? Yes, I know, there is show
normals, but that can get messy.

GSR
 


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