[Bf-committers] Proposal for Animation Actuators in BGE for Blender 2.50
dfelinto at gmail.com
Tue Jun 8 05:26:40 CEST 2010
Campbell asked me to give some thought on how to adjust the animation
actuators for the new animation system in Blender 2.50.
I think it's a good opportunity to enhance the current system and I
hope this is something Jörg can work in his GSOC project.
Therefore this is my humble contribution:
I would love to hear feedback on that. (and if the wiki formatting is
too bad well I can look at that later).
More information about the Bf-committers